
ExtremeMediaStudies.org senses and navigates leading "scans" of emerging media landscapes. From each edge, we present a carefully orchestrated set of full-body experiences of how extreme media are changing basic patterns of people's daily lives. We launch each edge with an"entry point:" a particular, crisp instance of the extreme media phenomenon unfolding there.

Each entry point's multimedia presentations give rich experiences of how extreme media are changing daily life. We will add new (including user-generated) edges continuously, keeping content at the leading edge of authoritative knowledge and design practice.

Each scan unfolds through "experience capsules." Here, we curate and offer a set of media-enhanced online and offline experiences that push deeply into what is happening before our eyes. Our intention is to turn foundational concepts into experiences lived and felt. We design each capsule to activate media's unique capacities to document, juxtapose, provoke sensation, tell stories, animate, connect, explain, visualize information. Multiple capsules send us moving through diverse perspectives on the each of the scans that we explore.

Each scan includes an experience capsule that features an artist whose work signals the arrival of changes too new to fully understand.
Each scan also includes an experience capsule that acts as an early warning system for how today's uses of media both contribute to and alleviate forces that threaten our environment.

Each scan has one: a presentation of someone's lived experience of the here & now of an extreme media phenomenon--the currently unfolding signs of its deep core change. Each Scan's link to the Re-Scan section of the EMS blog offers insights and forecasts from people who study change, trends, and early indicators. It orients us toward how an extreme media phenomenon might "land" as it becomes a new media business or product; a new effect on the environment; a new pattern of global flows of human labor or cultures.

Each scan has a guest whose work embodies our explorations. We've interviewed them in video or podcasts specially produced for our scans. We've shamelessly leaned on our guests to provide primary materials that warrant close study: clips, recommended sites, photographs, charts, data banks.


Experience capsules gave you a full-body sense of some of the changes extreme media are unleashing right now. Now here is your chance to shape the extreme media that are shaping us. Each scan has four opportunities to put media theory and design to use in projects that you shape to your own skills and interests.
NO tech = working with words and ideas. Sometimes drawing is involved.
LO tech = working with ideas and design through familiar digital tools and common computer apps.
MO' tech = working with ideas and design at a higher level of production, often employing a specialized toolset.
Real-world calls = currently active projects sponsored by various organizations and calling for submissions.
Submit your projects for publication in GEN U (the EMS showcase of user-generated work).

The ExtremeMediaStudies.org blog connects you to other users, collaborative projects, and updates through:
conversations with other users, authors and guests extreme media phenomena sightings from Liz spaces for collaboration on projects-in-progress galleries of user-generated work read and submit updates for each scan relevant links and resources ExtremeMediaStudies.org events "field trips" to sites of unfolding media phenomena interactive panels theorists and artists-in-residence